Game Design, M.A.
College of Creative Arts and Media

The MA in Game Design, offered by the WVU College of Creative Arts and Media Online Programs, is for emerging game designers seeking to expand and build upon their conceptual, production, and project management skills, as well as to further their professional credentials. With half the credits dedicated to the conception and creation of the capstone game project there is a strong emphasis on each student graduating with a strong portfolio of work.
Cost:
$755 / Cost per credit hour *
Courses and Credits:
10 Courses / 30 Credits
Duration:
18 to 24 months / 8-week terms
Dates:
Next Start: January 12, 2026 Admission Terms: Fall, Spring
Learning Format:
Online courses
Program Overview
Become a Professional Game Designer
The MA in Game Design blends creativity, technology, and strategy to prepare students for the dynamic gaming industry. Designed for aspiring game designers, developers, and storytellers, this program provides hands-on experience in game design, game theory, interface design, user experience (UX), and usability testing.
- Capstone: The program culminates in a capstone project that challenges students to design and develop a functional, playable game prototype, demonstrating their ability to bring a game concept to life.
- Build an Impressive Portfolio: Enter the workforce with an impressive portfolio of work thanks to courses with a focus in production.
- Flexible Online Format: All courses are delivered online asynchronously, giving you the freedom to balance work, life and school.
Curriculum
The curriculum includes a 3-course foundational sequence that addresses game design, game theory and game production. In addition, a capstone project is conceived and planned out for which the student designs and develops a functional and playable game prototype, in order to complete the degree. All courses are only available online.
Learning Outcomes
- You will be able to analyze the structure of a game to address theory, narrative, character, environment, and sound elements.
- You will be able to produce functional game prototypes based on theoretical insight, factual observation, iterative processes, and a game design document.
- You will be able to develop executive leadership, project management, and team management abilities to organize and manage a production pipeline in a remote team-based environment.
- You will develop competence in usability testing for game quality control.
- ART 502S: Game Design, 3 credit hours
- ART 503: Game Theory, 3 credit hours
- ART 505S: Game Production, 3 credit hours
- ART 593a: Fundamentals of UX/UI in Game Design, 3 credit hours
- ART 593b: Advanced Game Interface Design, 3 credit hours
- ART 593c: Player-Centered Design and Usability Testing for Games, 3 credit hours
- ART 603S: Thesis: Concept & Research, 3 credit hours
- ART 604S: Thesis: Design & Project Plan, 3 credit hours
- ART 606S: Thesis: Project Launch, 3 credit hours
- ART 607S: Thesis: Production, 6 credit hours
First Semester
- ART 502S, 3 credit hours
- ART 503, 3 credit hours
- ART 593A, 3 credit hours
Total: 9 credit hours
Second Semester
- ART 505S, 3 credit hours
- ART 603S, 3 credit hours
- ART 593B, 3 credit hours
Third Semester
- ART 604S, 3 credit hours
- ART 593C, 3 credit hours
Fourth Semester
- ART 606S, 3 credit hours
- ART 607S, 3 credit hours
Grand Total: 30 credit hours
First Semester
- ART 502S, 3 credit hours
- ART 503, 3 credit hours
Total: 6 credit hours
Second Semester
- ART 593A, 3 credit hours
- ART 505S, 3 credit hours
Third Semester
- ART 603S, 3 credit hours
- ART 593B, 3 credit hours
Fourth Semester
- ART 604S, 3 credit hours
- ART 593S, 3 credit hours
Fifth Semester
- ART 606S, 3 credit hours
- ART 607S, 3 credit hours
Connect With Us
Victoria Bodkins College of Creative Arts and Media
(304) 293-5685 Elsa.Bodkins@mail.wvu.edu
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Program Requirements and Eligibility
Successful completion of a bachelor's degree from an accredited institution.Admissions Process and How to Apply
Step 1
To apply to West Virginia University as a graduate applicant:
- Review the requirements for the program and learn what materials are needed to apply.
- Create an account, start your application and follow the instructions.
- Pay the application fee.
- Submit your application.
Portfolio can include up to 5 representative samples of your work with a total viewing duration of no longer than 60 minutes, including interactive projects, game prototypes, game components, graphic imagery, virtual environments, virtual character studies, photographs, or video documentation of the same.
After your WVU application has been submitted, the School of Art & Design will notify you and the Office of Admissions of the results of your portfolio review. Applicants may be required to take additional course work after careful review of undergraduate transcripts.
The GRE/GMAT is not required.
Tuition, Fees and Financial Aid
- File the application for Federal Student Aid (FAFSA) by the June deadline to determine eligibility for funding and scholarships.
- Inquire with your employer about potential financial support for continuing your education.
Careers and Employment
Career Paths
- Mobile Game Designer
- App Developer
- Game Designer
- Game Developer
- Technical Artist
- Character Artist
- User Interface (UI) Designer
- User Experience (UX) Designer